As far back as its introduction in Fallout 3, the trial MIRV has been a weapon everybody discusses. The Fallout arrangement was at that point known for its Fat Man scaled down nuke launcher, which might not have been as annihilating as its reality changing huge sibling, yet was as yet ready to clear a decent city piece or two with each warhead terminated.
What does the MIRV do that is so unique? It discharge eight small scale nukes immediately, making it the most obliterating weapon in your armory. Need to get out whole camps of marauders, fiends, or mutants? Simply point the MIRV in the general course of where you need everything to kick the bucket, and draw the trigger. While it may eat through your stockpile of scaled down nukes quicker than a pack of wild fiends on a full human, the blasts are absolutely justified, despite all the trouble.
Read More: http://www.grunge.com/14806/craziest-weapons-computer game history/s/aftermath test mirv/?utm_campaign=clip
What does the MIRV do that is so unique? It discharge eight small scale nukes immediately, making it the most obliterating weapon in your armory. Need to get out whole camps of marauders, fiends, or mutants? Simply point the MIRV in the general course of where you need everything to kick the bucket, and draw the trigger. While it may eat through your stockpile of scaled down nukes quicker than a pack of wild fiends on a full human, the blasts are absolutely justified, despite all the trouble.
Read More: http://www.grunge.com/14806/craziest-weapons-computer game history/s/aftermath test mirv/?utm_campaign=clip
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